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  <front>
    <journal-meta>
      <journal-id journal-id-type="issn">2658-4034</journal-id>
      <journal-id journal-id-type="eissn">2782-3563</journal-id>
      <journal-title-group>
        <journal-title xml:lang="ru">Russian Journal of Education and Psychology</journal-title>
        <journal-title xml:lang="en">Russian Journal of Education and Psychology</journal-title>
      </journal-title-group>
      <publisher>
        <publisher-name>Science and Innovation Center Publishing House</publisher-name>
      </publisher>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="doi">10.12731/2658-4034-2026-17-1-1102</article-id>
      <article-id pub-id-type="edn">KMVOJU</article-id>
      <article-id pub-id-type="uri">https://rjep.ru/jour/index.php/rjep/article/view/1102</article-id>
      <title-group>
        <article-title xml:lang="ru">Цифровые аватары как инструмент перевернутого обучения в сфере виртуальной реальности</article-title>
        <trans-title-group xml:lang="en">
          <trans-title>Digital avatars as a tool for flipped learning in virtual reality</trans-title>
        </trans-title-group>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <name name-style="eastern">
            <surname>Калиберда</surname>
            <given-names>Елена Анатольевна</given-names>
          </name>
          <name-alternatives>
            <name name-style="eastern" xml:lang="ru">
              <surname>Калиберда</surname>
              <given-names>Елена Анатольевна</given-names>
            </name>
            <name name-style="western" xml:lang="en">
              <surname>Kaliberda</surname>
              <given-names>Elena A.</given-names>
            </name>
          </name-alternatives>
          <email>elekaliberda@rambler.ru</email>
          <contrib-id contrib-id-type="orcid">0000-0003-2796-5913</contrib-id>
          <contrib-id contrib-id-type="scopus">57201735193</contrib-id>
          <contrib-id contrib-id-type="researcherid">K-1294-2018</contrib-id>
          <xref ref-type="aff" rid="aff1"/>
        </contrib>
        <contrib contrib-type="author">
          <name name-style="eastern">
            <surname>Беляева</surname>
            <given-names>Ксения Игоревна</given-names>
          </name>
          <name-alternatives>
            <name name-style="eastern" xml:lang="ru">
              <surname>Беляева</surname>
              <given-names>Ксения Игоревна</given-names>
            </name>
            <name name-style="western" xml:lang="en">
              <surname>Belyaeva</surname>
              <given-names>Ksenia I.</given-names>
            </name>
          </name-alternatives>
          <email>belyaeva.ki@yandex.ru</email>
          <contrib-id contrib-id-type="orcid">0009-0004-4377-4695</contrib-id>
          <contrib-id contrib-id-type="researcherid">PGS-7932-2026</contrib-id>
          <xref ref-type="aff" rid="aff1"/>
        </contrib>
        <aff-alternatives id="aff1">
          <aff>
            <institution xml:lang="ru">Омский государственный технический университет (Омск, Российская Федерация)</institution>
          </aff>
          <aff>
            <institution xml:lang="en">Omsk State Technical University (Omsk, Russian Federation)</institution>
          </aff>
        </aff-alternatives>
      </contrib-group>
      <pub-date pub-type="epub" iso-8601-date="2026-03-31">
        <day>31</day>
        <month>03</month>
        <year>2026</year>
      </pub-date>
      <pub-date date-type="collection">
        <year>2026</year>
      </pub-date>
      <volume>17</volume>
      <issue>1-2</issue>
      <fpage>377</fpage>
      <lpage>398</lpage>
      <history>
        <date date-type="received" iso-8601-date="2026-01-15">
          <day>15</day>
          <month>01</month>
          <year>2026</year>
        </date>
        <date date-type="accepted" iso-8601-date="2026-02-25">
          <day>25</day>
          <month>02</month>
          <year>2026</year>
        </date>
        <date date-type="rev-recd" iso-8601-date="2026-02-22">
          <day>22</day>
          <month>02</month>
          <year>2026</year>
        </date>
      </history>
      <permissions>
        <copyright-year>2026</copyright-year>
        <copyright-holder xml:lang="ru">Е.А. Калиберда, К.И. Беляева</copyright-holder>
        <copyright-holder xml:lang="en">E.A. Kaliberda, K.I. Belyaeva</copyright-holder>
        <license xlink:href="https://creativecommons.org/licenses/by-nc-nd/4.0/">
          <license-p>CC BY-NC-ND 4.0</license-p>
        </license>
      </permissions>
      <self-uri xlink:type="simple" xlink:href="https://rjep.ru/jour/index.php/rjep/article/view/1102">https://rjep.ru/jour/index.php/rjep/article/view/1102</self-uri>
      <abstract xml:lang="ru">
        <p>Обоснование. Специфика преподавания дисциплин, связанных с ИТ-технологиями обусловливает необходимость внедрения новых моделей обучения. Стремительное изменение технологий вызывает запрос на постоянное обновление лекционного контента и изменение формата его подачи. То есть появляется потребность в изменении самой модели обучения. Цель. Рассмотреть возможность применения цифровых аватаров при внедрении модели перевернутого обучения в процесс подготовки студентов ИТ-направлений в высших учебных заведениях (ВУЗ). Результаты. На основании анализа литературных источников сформулирована гипотеза о необходимости изменения формата лекций при преподавании дисциплин, связанных с ИТ- технологиями. Проведена серия опросов студентов ИТ-направлений обучения для выявления их отношения к существующей традиционной модели обучения, в части формирования, представления и подачи лекционного курса. На основании анализ запроса от студентов, был сформирован треугольник потребностей обучающихся. Рассмотрение существующих моделей обучения, дало понимание, что для удовлетворения существующих потребностей студентов больше всего подходит инновационная модель перевернутого обучения, как модель, демонстрирующая иной, по сравнению с традиционным, подход к формированию лекционного контента. Поскольку, одной из основных особенностей модели перевернутого образования является ее интерактивность, в качестве технологий, позволяющих создавать интерактивную образовательную среду рассмотрены технологии виртуальной реальности. Связующим звеном между виртуальной образовательной средой и пользователем-студентом может стать цифровой аватар преподавателя. Внедрение цифровых аватаров в образовательную среду позволит изменить способы взаимодействия преподавателей со студентами при проведении лекций и практических занятий, что отвечает главному принципу модели перевернутого обучения.</p>
      </abstract>
      <trans-abstract xml:lang="en">
        <p>Background. The specifics of teaching disciplines related to IT technologies necessitate the introduction of new learning models. The rapid change in technology causes a request for constant updating of lecture content and changing the format of its presentation. That is, there is a need to change the learning model itself. Purpose. Goal. To consider the role of digital avatars in the implementation of the inverted learning model in the process of training IT students in higher education institutions. Results. Based on the analysis of literary sources, a hypothesis has been formulated about the need to change the lecture format when teaching disciplines related to IT technologies. A series of surveys of students of IT fields of study was conducted to identify their attitude to the existing traditional learning model, in terms of the formation, presentation and presentation of a lecture course. Based on the analysis of the request from the students, a triangle of student needs was formed. A review of existing learning models has led to the understanding that the innovative model of inverted learning is most suitable for meeting the existing needs of students, as a model demonstrating a different approach to the formation of lecture content compared to the traditional one. Since one of the main features of the inverted education model is its interactivity, virtual reality technologies are considered as technologies that allow creating an interactive educational environment. The digital avatar of the teacher can become a link between the virtual educational environment and the student user. The introduction of digital avatars into the educational environment will allow changing the ways teachers interact with students during lectures and practical classes, which corresponds to the main principle of the inverted learning model.</p>
      </trans-abstract>
      <kwd-group xml:lang="ru">
        <title>Ключевые слова</title>
        <kwd>модели обучения</kwd>
        <kwd>перевернутое обучение</kwd>
        <kwd>цифровой аватар</kwd>
        <kwd>виртуальная реальность</kwd>
        <kwd>IT-образование</kwd>
        <kwd>интерактивное обучение</kwd>
      </kwd-group>
      <kwd-group xml:lang="en">
        <title>Keywords</title>
        <kwd>learning models</kwd>
        <kwd>inverted learning</kwd>
        <kwd>digital avatar</kwd>
        <kwd>virtual reality</kwd>
        <kwd>IT education</kwd>
        <kwd>interactive learning</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body/>
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</article>
